Post by xxTakeshi on Aug 14, 2013 17:30:46 GMT
Last Updated: Thursday, August 15th 2013
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Project Updated and Maintained by: xxTakeshi
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This guide is a compilation of all the user submitted combos, hints, tips, and tricks. All data has been researched or resourced by the credited user(s). None of this data is final, and is susceptible to change; be it due to error, update, or request. This is not an all inclusive/exclusive guide; feel free to give your inputs, suggestions, or feedback.
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Getting Started:
References:
***TEKKEN Notation***
Table of Contents
1.)……………………………. Basic Breakdown
2.)……………………………. Video References
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1.) Basic Breakdown
By: Jac
1a.) Components
Launchers
*EWGF/WGF
(*?) d/f+1,2
*b+4,1
u/f+4,4
u+4
*WS+2
CH_3
*SS2
CH_f+3,1
CH_u/f+3
*Tag bufferable
Bounds
ff+3,4
d/f1+2
u/f+3
f+4
FLY_3
Pokes
d/f+1+2
1,2
d/b+2
3
*f+3,1
d/b1+2
b+2
WS+4
f+4
Punishers
i10: 1,1,2_1,2,2_2,2
i11:^
i12: b+1,1+2
i13: ^
i14: PEWGF
i15: EWGF, f+2,1,4, d/f+1,2
Homing Moves
b+2
f+1+2
f+3,4
fakes
CD+3~b
Options on Grounded Enemies
d+3
{4,3}
d+1+2
f+3,3
CD+4,4
Oki Options
ff+3,4
WS+4
d/b+2
d/b+1+2
Zoning Tools
CD+3
*EWGF
f+3,4
*Perfect move defensively and for pressure)
Sidestep Moves
SS+2
Crushes
High
CD+4,4
f+3,3
Generic d/b+3
d+1
Low
u+4
u/f+3
[4,3]
u/f+4,4,4,4
Fly_3
1b.) Combos
Tag Throws
With Mishima's; including Jin, only: ff+1+2~5
Devil Jin lead: f,b,d/b,d,d/f,f+1+2~5 (Harder option)
Angel lead: f+3,1+2~5 (Easier option)
Solo
-EWGF, EWGF, ff+3,4~B!, d/f+3,2,2
-EWGF, u/f+1+2, d/f+1,2~B!, CD+1~u/f
-EWGF, b+4,1, 1, ff+3,4~B!, d/f+3,2,2
-SSR, EWGF, EWGF, d/b+2, 1, 1, 1, 1, d/f1+2, CD+4,3
Tag Assults/Combos
DJ: EWGF, EWGF, d/f+1+2~5 Angel: f+3,2,1 DJ: CD+1~uf (uf1+2 or f3+4 for W!)
Angel: EWGF, ff+3,4~5 DJ: SSR, ff+3,1~ff, d/f+3,2,4 Angel: CD, CD+3
Kaz: EWGF, EWGF, b+2,1, d/b+2~5 Angel: f+3,2,1
Angel: EWGF, EWGF, ff+3,4~5 Kaz: CD+4,1 Angel: CD+1,u/f
Wall Combos (TA!)
Angel: W! ff+3,4~5 DJ: f,b+2,1,2 Angel: f+2,1,4
Angel: W! ff+3,4~5 Kaz: d/f+3,2,1 Angel: f+2,1,4
*Note: Angel is by no means easy. She is regarded as the worst character in Tekken by some, but by others (including myself) she isn't regarded as "complete" trash. She still has some redeemable qualities. She makes a good assist character and has some solid NC's. Her best low is extremely punishable so use it smart because that's the only low you've got.
2.) Video References
By: Various Users
2a.) Tekken Tag Tournament 2 - Angel - Walk Thru: - www.youtube.com/watch?v=5omtoSK9D2E
By: LevelUpYourGame
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CREDITS
-Jac
-LevelUpYourGame Team
----------------------------------------------------------
Thanks everyone for your help with this “guide”. I hope those of you reading this information find it helpful, and are able to improve your skills, or expand your knowledge. Keep an eye out for other editions of “Dissected”, to be compiled for all TEKKEN TAG TOURNEMENT 2 characters, with your help of course!
Have comments or concerns? Post them below.
-xxTakeshi
----------------------------------------------------------
Project Updated and Maintained by: xxTakeshi
----------------------------------------------------------
This guide is a compilation of all the user submitted combos, hints, tips, and tricks. All data has been researched or resourced by the credited user(s). None of this data is final, and is susceptible to change; be it due to error, update, or request. This is not an all inclusive/exclusive guide; feel free to give your inputs, suggestions, or feedback.
----------------------------------------------------------
Getting Started:
References:
***TEKKEN Notation***
Table of Contents
1.)……………………………. Basic Breakdown
2.)……………………………. Video References
----------------------------------------------------------
1.) Basic Breakdown
By: Jac
1a.) Components
Launchers
*EWGF/WGF
(*?) d/f+1,2
*b+4,1
u/f+4,4
u+4
*WS+2
CH_3
*SS2
CH_f+3,1
CH_u/f+3
*Tag bufferable
Bounds
ff+3,4
d/f1+2
u/f+3
f+4
FLY_3
Pokes
d/f+1+2
1,2
d/b+2
3
*f+3,1
d/b1+2
b+2
WS+4
f+4
Punishers
i10: 1,1,2_1,2,2_2,2
i11:^
i12: b+1,1+2
i13: ^
i14: PEWGF
i15: EWGF, f+2,1,4, d/f+1,2
Homing Moves
b+2
f+1+2
f+3,4
fakes
CD+3~b
Options on Grounded Enemies
d+3
{4,3}
d+1+2
f+3,3
CD+4,4
Oki Options
ff+3,4
WS+4
d/b+2
d/b+1+2
Zoning Tools
CD+3
*EWGF
f+3,4
*Perfect move defensively and for pressure)
Sidestep Moves
SS+2
Crushes
High
CD+4,4
f+3,3
Generic d/b+3
d+1
Low
u+4
u/f+3
[4,3]
u/f+4,4,4,4
Fly_3
1b.) Combos
Tag Throws
With Mishima's; including Jin, only: ff+1+2~5
Devil Jin lead: f,b,d/b,d,d/f,f+1+2~5 (Harder option)
Angel lead: f+3,1+2~5 (Easier option)
Solo
-EWGF, EWGF, ff+3,4~B!, d/f+3,2,2
-EWGF, u/f+1+2, d/f+1,2~B!, CD+1~u/f
-EWGF, b+4,1, 1, ff+3,4~B!, d/f+3,2,2
-SSR, EWGF, EWGF, d/b+2, 1, 1, 1, 1, d/f1+2, CD+4,3
Tag Assults/Combos
DJ: EWGF, EWGF, d/f+1+2~5 Angel: f+3,2,1 DJ: CD+1~uf (uf1+2 or f3+4 for W!)
Angel: EWGF, ff+3,4~5 DJ: SSR, ff+3,1~ff, d/f+3,2,4 Angel: CD, CD+3
Kaz: EWGF, EWGF, b+2,1, d/b+2~5 Angel: f+3,2,1
Angel: EWGF, EWGF, ff+3,4~5 Kaz: CD+4,1 Angel: CD+1,u/f
Wall Combos (TA!)
Angel: W! ff+3,4~5 DJ: f,b+2,1,2 Angel: f+2,1,4
Angel: W! ff+3,4~5 Kaz: d/f+3,2,1 Angel: f+2,1,4
*Note: Angel is by no means easy. She is regarded as the worst character in Tekken by some, but by others (including myself) she isn't regarded as "complete" trash. She still has some redeemable qualities. She makes a good assist character and has some solid NC's. Her best low is extremely punishable so use it smart because that's the only low you've got.
2.) Video References
By: Various Users
2a.) Tekken Tag Tournament 2 - Angel - Walk Thru: - www.youtube.com/watch?v=5omtoSK9D2E
By: LevelUpYourGame
----------------------------------------------------------
CREDITS
-Jac
-LevelUpYourGame Team
----------------------------------------------------------
Thanks everyone for your help with this “guide”. I hope those of you reading this information find it helpful, and are able to improve your skills, or expand your knowledge. Keep an eye out for other editions of “Dissected”, to be compiled for all TEKKEN TAG TOURNEMENT 2 characters, with your help of course!
Have comments or concerns? Post them below.
-xxTakeshi