Post by snakearms on Sept 1, 2013 4:39:41 GMT
Beary best friends
This is a topic recommending partners for bears. I personally use Ancient Ogre or "Brogre", as I like to call him, with the bears. This team does huge damage and I just find that they work well together.
Brogre/Panda TA combos:
Panda on "point"
F,F+2,U/F+(1+2),D/F+3,2~5,B+1,2,D/F+(1+2) = 93 DMG
D/F+2,1,F+1,D/B+1,2~5,B+1,2,D/F+(1+2) = 80 DMG
F+(1+2)~5,3,2,D+1~5,HBS,B+(1+2),(1+2).U/F+3,4,(3+4) = 93 DMG
WS2,D/F+3,2~5,B+1,2,U/F+(1+2),D/F+2,1 = 77 DMG
U/F+3,D/F+3,2~5,B+1,2,U/F+(1+2),D/F+2,1 = 74 DMG
Brogre on "point"
U+(1+2),3,2,D+1~5,HBS,B+(1+2),(1+2),U/F+3,4,(3+4) = 106 DMG
This combo will lead to W! sometimes, where you can follow up with D/F+2,1,2 for a total of 126 DMG
WS2,3,2,D+1,HBS,B+(1+2),(1+2),U/F+3,4,(3+4) = 95 DMG
D,D/B+4(Blazing Kick),U/F,n,4,3,2,D+1~5,HBS,B+(1+2),(1+2),F+(2+3) = 97 DMG
The last hit of U/F+3,4,(3+4) will not connect as an ender for the Blazing Kick combo. You can still do it for 98 DMG but I like my combos to look complete.
FC,F+1,3,2,D+1~5,HBS,B(1+2),(1+2),U/F+3,4,(3+4) = 102 DMG
D+(3+4),3,2,D+1~5,HBS,B+(1+2),(1+2),U/F+3,4,(3+4) = 99 DMG
These are some examples. As you can see, the team does absurd damage with Brogre on point.
Some TB/Red Life combos are:
Brogre on "point"
D+(1+2)~5,D/F+3,2,B+2,1,(1+2) =70 DMG
D+(3+4)~5,D/F+3,2,B+2,1(1+2) = 71 DMG
Panda on "point"
F,F+2~5,U/F,n,4,3,2,D+1,HBS,B+(1+2),(1+2),F+(2+3) = 101 DMG
F+(1+2)~5,3,2,D+1,F+(2+3) = 65 DMG
F,F+2~5,U/F,n,4,3,2,D+1,F+(2+3) = 82 DMG
I recommend using Panda/Brogre over Kuma/Brogre because some of the combos won't connect with Kuma. The HBS filler is less consistent with him and will drop sometimes.
Wall Break combos
Brogre on "point"
B+1,2,W!,3,2,D+1~5,HBS,B+(1+2),(1+2),U/F+3,4,(3+4) = 103 DMG On Strategic Space, leave out the last two hits (3+4) and do D/F+2,1,2 instead for 108 DMG
F+(2+3),W!,3,2,D+1~5,HBS,(1+2),(1+2),U/F+3,4,(3+4),D/F+2,1,2 = 117 DMG (Moonlit Wilderness only)
D,D/B+4, F+4~5,D/B+(1+2),(1+2),2,F+2,W!,(3+4) = 76 DMG (flashy combo)
Balcony break: Dusk After the Rain
B+1,2,D/F+3,2~5,B+1,2,U/F+(1+2),D/F+2,1,F,F,B+1 = 106 DMG
Bear on "point"
B,D/B,D,D/F+2,1,W!,D/F+3,2~5,B+1,2,U/F+(1+2),D/F+2,1 = 106 DMG (On Strategic Space, follow up with F,F,B+1 for a total of 116 DMG
Balcony break: Dusk After the Rain
B,D/B,D,D/F+2,1,3,2,D+1~5,HBS,B(1+2),(1+2),U/F+3,4,D/F+2,1,2 = 118 DMG
This is a topic recommending partners for bears. I personally use Ancient Ogre or "Brogre", as I like to call him, with the bears. This team does huge damage and I just find that they work well together.
Brogre/Panda TA combos:
Panda on "point"
F,F+2,U/F+(1+2),D/F+3,2~5,B+1,2,D/F+(1+2) = 93 DMG
D/F+2,1,F+1,D/B+1,2~5,B+1,2,D/F+(1+2) = 80 DMG
F+(1+2)~5,3,2,D+1~5,HBS,B+(1+2),(1+2).U/F+3,4,(3+4) = 93 DMG
WS2,D/F+3,2~5,B+1,2,U/F+(1+2),D/F+2,1 = 77 DMG
U/F+3,D/F+3,2~5,B+1,2,U/F+(1+2),D/F+2,1 = 74 DMG
Brogre on "point"
U+(1+2),3,2,D+1~5,HBS,B+(1+2),(1+2),U/F+3,4,(3+4) = 106 DMG
This combo will lead to W! sometimes, where you can follow up with D/F+2,1,2 for a total of 126 DMG
WS2,3,2,D+1,HBS,B+(1+2),(1+2),U/F+3,4,(3+4) = 95 DMG
D,D/B+4(Blazing Kick),U/F,n,4,3,2,D+1~5,HBS,B+(1+2),(1+2),F+(2+3) = 97 DMG
The last hit of U/F+3,4,(3+4) will not connect as an ender for the Blazing Kick combo. You can still do it for 98 DMG but I like my combos to look complete.
FC,F+1,3,2,D+1~5,HBS,B(1+2),(1+2),U/F+3,4,(3+4) = 102 DMG
D+(3+4),3,2,D+1~5,HBS,B+(1+2),(1+2),U/F+3,4,(3+4) = 99 DMG
These are some examples. As you can see, the team does absurd damage with Brogre on point.
Some TB/Red Life combos are:
Brogre on "point"
D+(1+2)~5,D/F+3,2,B+2,1,(1+2) =70 DMG
D+(3+4)~5,D/F+3,2,B+2,1(1+2) = 71 DMG
Panda on "point"
F,F+2~5,U/F,n,4,3,2,D+1,HBS,B+(1+2),(1+2),F+(2+3) = 101 DMG
F+(1+2)~5,3,2,D+1,F+(2+3) = 65 DMG
F,F+2~5,U/F,n,4,3,2,D+1,F+(2+3) = 82 DMG
I recommend using Panda/Brogre over Kuma/Brogre because some of the combos won't connect with Kuma. The HBS filler is less consistent with him and will drop sometimes.
Wall Break combos
Brogre on "point"
B+1,2,W!,3,2,D+1~5,HBS,B+(1+2),(1+2),U/F+3,4,(3+4) = 103 DMG On Strategic Space, leave out the last two hits (3+4) and do D/F+2,1,2 instead for 108 DMG
F+(2+3),W!,3,2,D+1~5,HBS,(1+2),(1+2),U/F+3,4,(3+4),D/F+2,1,2 = 117 DMG (Moonlit Wilderness only)
D,D/B+4, F+4~5,D/B+(1+2),(1+2),2,F+2,W!,(3+4) = 76 DMG (flashy combo)
Balcony break: Dusk After the Rain
B+1,2,D/F+3,2~5,B+1,2,U/F+(1+2),D/F+2,1,F,F,B+1 = 106 DMG
Bear on "point"
B,D/B,D,D/F+2,1,W!,D/F+3,2~5,B+1,2,U/F+(1+2),D/F+2,1 = 106 DMG (On Strategic Space, follow up with F,F,B+1 for a total of 116 DMG
Balcony break: Dusk After the Rain
B,D/B,D,D/F+2,1,3,2,D+1~5,HBS,B(1+2),(1+2),U/F+3,4,D/F+2,1,2 = 118 DMG