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Post by JamesChappell on Aug 5, 2013 20:24:24 GMT
When do I use a throw my opponent for pressure, and how do I need to adapt for other opponents who kept using throws?
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Post by HaseoEX on Aug 5, 2013 21:34:46 GMT
Depends on the situation and what the fight is like at the moment. personally, I would use mix ups between highs,mids and lows.(Have complete knowledge of your characters) if they start blocking a lot to the point they aren't doing anything. Just throw them, use the lows sparingly because you don't want them to catch on and duck quickly. As for them if they start running at you so they can grab you, duck. It's pretty much like reading the body language of a persons movements on what they're going to do.
I hope this helps, if not I'm willing to assist in a practice session(Not actual versus matches, but a practice room) to help you get the grab breaks.
PSN: HaseoEX
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Post by Jac on Aug 5, 2013 21:54:52 GMT
You shouldn't have a setup for throws because your opponent will figure you out. Throws should be spontaneous, use them when you feel they won't expect it.
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Post by 50percentelf on Aug 6, 2013 10:18:32 GMT
-walks up and throws-
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dragonarse1
Marauder 猛虎
I main Dr.B and I am proud of it.
Posts: 500
Likes: 30
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Post by dragonarse1 on Aug 6, 2013 14:24:35 GMT
I will generally pull a grab out after a strong mid connects, example d/f+1 with A. king (+7 on hit) or d+1N4 and with that frame advantage i have time to enter the command for the giant swing. It's unlikely that someone will duck after getting hit by a mid unless you have used the set up before.
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Post by Jac on Aug 6, 2013 15:01:27 GMT
Actually Jac , throw setups against a strong opponent are very useful. Jaycee has some amazing grab setups , if you don't have the reaction time to break it then you're certainly fucked. OP - You should practice frame traps with your character. Using safe moves with positive frame advantage and then followed with a grab will give you great pressure , but under no circumstance should you use the same setups back to back , you will get figured out and if you're going against someone like me , I will duck it and launch you. If you need to find out some safe moves with your character we will have some up eventually , but until then see the frame forum on Tekken Zaibatsu. If you are talking about Jaycee ff1 or d,df1 into Mad Axes then people usually expect it Dragonarse1: Those are AK's most common throw setups, i always have my thumb on 1 ready to break GS. 2,1 also.
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dragonarse1
Marauder 猛虎
I main Dr.B and I am proud of it.
Posts: 500
Likes: 30
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Post by dragonarse1 on Aug 6, 2013 15:11:34 GMT
Dragonarse1: Those are AK's most common throw setups, i always have my thumb on 1 ready to break GS. 2,1 also. Yeah it was only an example to show that after a strong advantage mid hit is a good time to pull out a throw.
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BC20FLY
Beginner 入門生
Posts: 22
Likes: 1
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Post by BC20FLY on Aug 6, 2013 20:45:03 GMT
True Ogre's arms are to damn hard to read compared to the rest of the cast. If you play him: just willingly throw, against him: I suggest just hitting 1+2 everytime you see a throw attempt to not get wanning mooned. You'll eat other grabs but its better than eating a full combo. It worked against nin, he ate 1 or 2 grabs instead of 1+2.
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Post by Jac on Aug 7, 2013 3:41:40 GMT
True Ogre's arms are to damn hard to read compared to the rest of the cast. If you play him: just willingly throw, against him: I suggest just hitting 1+2 everytime you see a throw attempt to not get wanning mooned. You'll eat other grabs but its better than eating a full combo. It worked against nin, he ate 1 or 2 grabs instead of 1+2. Or just RQ LOL
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Post by 50percentelf on Aug 9, 2013 8:21:44 GMT
True Ogre's arms are to damn hard to read compared to the rest of the cast. If you play him: just willingly throw, against him: I suggest just hitting 1+2 everytime you see a throw attempt to not get wanning mooned. You'll eat other grabs but its better than eating a full combo. It worked against nin, he ate 1 or 2 grabs instead of 1+2. yea I noticed that knee did it also while I was watching evo.
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Western
Beginner 入門生
Looking at frame data like it makes me better.
Posts: 35
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Post by Western on Aug 10, 2013 16:18:38 GMT
I love to use throws from BT but sometimes I just don't have the guts to try and pull it off.
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bladezzz x
Beginner 入門生
Power is everything.
Posts: 93
Likes: 3
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Post by bladezzz x on Aug 11, 2013 2:27:34 GMT
Heihachi's ff1+4, great wallsplat at 40 dmg
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Post by 50percentelf on Aug 11, 2013 6:50:27 GMT
Heihachi's ff1+4, great wallsplat at 40 dmg Ff1+4 is one of heihachis worst throws if your opponent is male.
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Post by Jac on Aug 11, 2013 18:24:49 GMT
No Jac lol I wasn't talking about those grabs at all. Which throws then, other than iSW lol
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bladezzz x
Beginner 入門生
Power is everything.
Posts: 93
Likes: 3
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Post by bladezzz x on Aug 12, 2013 17:11:32 GMT
Heihachi's ff1+4, great wallsplat at 40 dmg Ff1+4 is one of heihachis worst throws if your opponent is male. True, but it's still a powerful wallsplat compared to ff1+2
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